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Set:
Streets of New Capenna Commander
Type:
Sorcery
Rarity:
Rare
Cost:
{4}{G}{G}
Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn.