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Set:
Fallout
Type:
Creature — Human Cleric
Rarity:
Uncommon
Cost:
{1}{G}
Each creature you control with a counter on it has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {T}: Put a +1/+1 counter on target creature that entered the battlefield this turn.