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Set:
Outlaws of Thunder Junction
Type:
Creature — Plant Mercenary
Rarity:
Uncommon
Cost:
{2}{R}{G}
Reach Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.