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Set:
Outlaws of Thunder Junction
Type:
Creature — Armadillo
Rarity:
Common
Cost:
{W}
Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {3}{W}: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.
"I always wanted to ride a slow cannonball with legs!"
—Kellan